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User Experience Map

Describe how you went about making the user flow.

In order to create the user flow, I performed research on what user flows looked like in order to determine what elements were important according to my goal. I also read the module content for programs that are able to create user flows, such as draw.io. Because my goal consists of empowering future generations of female game makers, I made sure to include resources such as tutors and advisors to give women the tools and encouragement they need while learning at the online academy. Another goal is to unite future generations of female developers and producers, so I included elements that encouraged interacting with the community (online forum).

Describe anything new or interesting that you learned in this process.

I learned how to use online color converters so I could make my color palettes accurate. I also learned that I should create separate files while saving because along the way, my file somehow got corrupted and I was almost unable to recover my work.

Intan Zakri-Raja